Unity Technologies, a video game software development company based in San Francisco, this week announced that it has agreed to enter a partnership with cloud services giant Microsoft Azure.
The partnership involves bringing Unity’s Create Solutions platforms to the cloud while also developing the company’s cloud infrastructure to better meet customer needs and enhance games and other services.
In addition, Unity and Microsoft will also collaborate on making it easier to build and distribute games on Windows and Xbox platforms.
“We see many areas where we can partner with Microsoft Azure to build more cloud capabilities for you across our ecosystem of tools and services,” Senior Vice President & General Manager Marc Whitten said in a blog post.
“We will use these capabilities to improve workflows, deliver new functionality, provide additional reliability and more global access options, and more,” Whitten added.
Moreover, Whitten explained that the company is dedicated to creating more integrated, native capabilities that will further make use of Unity’s tools, in return allowing users to make better use of the advanced computing, storage and reliability that the cloud is able to offer.
Some of the tools Whitten referred to include Unity Game Services, Parsec, DevOps, Wētā Digital, and Digital Twins, among others.
“We believe that this cloud enablement will make it easy for creators around the world to collaborate seamlessly,” Whitten said.
“It will also allow experiences that wouldn’t be possible if limited to just the local resources of either a creator’s machine or a user’s platform,” he added.
Meanwhile, Sarah Bond, CVP of Game Creator Experiences and Ecosystem at Microsoft, said that the partnership will empower digital creators, 3D artists and game developers through the enhanced cloud services that Azure can offer.
“Our ambition to democratize the development of games and game-like experiences around the world and across industries depends on strong partnerships, particularly with game engines like Unity,” Bond said.
“The partnership between Microsoft and Unity will also enable Made with Unity game creators to more easily reach their players across Windows and Xbox devices and unlock new success opportunities,” she added.
Unity’s proprietary game engine has been used in a number of successful video games, including Pokemon Go, Monument Valley, Call of Duty: Mobile, Beat Saber and Cuphead.